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Finnish Defense 3.4.2.0 - Google Play




About Finnish Defense

Finnish Defense 1944 is a classic turn based strategy game which takes place on the WWII Eastern Front in the summer of 1944. From Joni Nuutinen: by a wargamer for the wargamers since 2011 Can you lead the Finnish forces...

Finnish Defense 1944 is a classic turn based strategy game which takes place on the WWII Eastern Front in the summer of 1944. From Joni Nuutinen: by a wargamer for the wargamers since 2011


Can you lead the Finnish forces brilliantly enough to stop the massive Red Army offensive that aimed to knock Finland out of the Second World War? The years 1942–1944 were quiet on the Finnish part of the Eastern Front: soldiers did wood whittling, few saw combat, and the wrong places of the front line were fortified, all this while the Red Army was taking lessons in modern warfare from the Wehrmacht. When the Soviet strike finally fell in the summer of 1944, it was a huge, well-practiced attack by a thoroughly trained army with unprecedented artillery barrages against Finns who had just extended their summer holiday leaves. The game ends when you either control all the victory points or have lost control of all the VPs (you held on as long as possible).

At the Karelian Isthmus front, the Red Army had on average 120 Red Army artillery pieces for every kilometer of frontline, with 220 artillery pieces per kilometer on the breakthrough sector at Valkeasaari. In addition to heavy coastal artillery of the Leningrad area and the guns of the capital ships of the Baltic Fleet, Stavka had also assigned heavy siege artillery (280 to 305 mm) in support of the massive Soviet offensive.

FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Settings: Plentiful options to alter the look of the gaming experience: Change difficulty level, hexagon size, what resources are in play, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.

+ Decent enough AI: Instead of simply mindlessly attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

A Soviet draft for The Unconditional Surrender of Finland, discovered from the Foreign Ministry archive in Moscow, dated June 1944:
"The Finnish Government acknowledges the complete defeat of the Finnish Armed Forces in the war against the USSR and announce the unconditional surrender of Finland... The Finnish Defence Forces will carry out the disarming of all Finnish land, air, and naval forces... Until the Soviet Military Forces has taken under its control all communications connections in Finland, all radio broadcasts in Finnish territory are forbidden, and Finnish telegraph, telephone, and radio connections to other countries will be cut off... The Supreme Command of the Soviet Military Forces, by its own military forces and at its own discretion, will occupy partially or fully the territory of Finland, her harbors, the archipelago of Åland, and the islands of the Gulf of Finland."



Previous Versions

Here you can find the changelog of Finnish Defense since it was posted on our website on 2016-10-10 13:03:06. The latest version is 3.4.2.0 and it was updated on 2024-04-19 18:46:37. See below the changes in each version.

Finnish Defense version 3.4.2.0
Updated At: 2023-12-16
Changes: + AI: Trying to sustain the focus of the main Soviet tank units on the main targets + Setting: Turn storing a failsafe copy of the current game ON/OFF (turn OFF for really old devices low on storage) + Fix: Scaling of movement arrows failed on certain screens
Finnish Defense version 3.4.0.1
Updated At: 2023-09-30
Changes: + Artillery can use MPs to prepare for the next barrage to make it more efficient + Each general alters between offering call-for-support or sabotage + Revamped movement arrows + Setting: Scattered Units marked w symbols + Setting: how strongly hexagon grid is drawn + Setting: support units can have high/low selection priority + Setting: MAP button shows full screen map with city icons or VP in a circle + Setting: Automove (moving several steps at once) can focus the map into direction of travel
Finnish Defense version 3.4.0.0
Updated At: 2023-09-17
Changes: + Artillery can use MPs to prepare for the barrage to make it more efficient + Revamped movement arrow drawing mechanism + Setting: Scattered Units marked with symbols + Setting: Alter how strongly hexagon grid is drawn on the map + Setting: Make support units to be at higher or lower selection priority + Setting: MAP button can show full screen map with default city icons or VPin a circle + Setting: Automove (moving several hexagons at once) can focus the map into direction of travel
Finnish Defense version 3.2.6.0
Updated At: 2023-07-08
Changes: + Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap) (UNIT SELECTION segment of Settings) + Unused RMPs are lost at a slower rate between turns + AI: Trying to reduce excessive tactical-task-switching + More efficient Finnish bombardment
Finnish Defense version 3.2.4.0
Updated At: 2023-06-01
Changes: + Setting: General switched from ON/OFF to % chance of getting each general (options 0-100) + If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route (similar to blue line draw on units to indicate a river) + Number of UNDO-actions increased to 30 + Simplified Shield-styled city icons
Finnish Defense version 3.2.2.0
Updated At: 2023-04-27
Changes: + General can request sabotage: a couple of nearby enemy controlled hexagon change sides + Dugout can be placed on a border hexagon of a province if enemy control at most around 5 percent of it + AI: More comprehensive situation assessment before attacking over rivers + Stats include length of the front-line
Finnish Defense version 3.2.0.0
Updated At: 2023-01-09
Changes: + Dugouts will from now on be available via Build Dugout action by a general + Any unit can be disbanded by selecting it and pressing the REL-button (relieve) for more than 5 seconds + Setting: Draw Finnish flag over empty spots on map over player controlled area (if any) + When MP/HP resource selected, eligible units have yellow edges + Railway crossroads show RMPs if any (white text on black circle) + Stats show total travel by ground combat units per turn + HOF cleanup
Finnish Defense version 3.0.4.1
Updated At: 2022-04-09
Changes: + Minefields requested by Generals/Commanders now arrive with one turn delay + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level + HOF relocated to web (see dev-log for details) + Setting: HOF: Send scores to online database (ON/OFF switch) + Setting: Turn major developer alerts ON/OFF + AI: Improvements in front line coherence
Finnish Defense version 3.0.2.0
Updated At: 2021-11-06
Changes: + Setting: Province Border brightness & line-width + Assigning +1 HP replacements: The unit can't be adjacent to more than one enemy hexagon or out of supply + New default background is solid yellow-green color (options: 22 image patterns, grey, green, yellow-green)
Finnish Defense version 3.0.0.1
Updated At: 2021-07-19
Changes: + Reworked the main AI strategic attacking directions + Campaign: A bit more resources to Finland plus Cavalry +1 HP Replacements + Max HP of Cavalry reduced by 1 point + Difficulty Level affects number of Air Strikes + Province Control Percent shown on grey box (ON/OFF) + The number of VPs player has & amount needed to win shown on yellow box + Assigning +1 HP: The unit can't be next to an enemy hex + New province borders + Enemy HP at times drawn as ? + Brighter Icons + More Tactical Routes


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Downloads: 2
Updated At: 2024-04-19 18:46:37
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial